Review: The Guild – Dream Questline

104 the guild Separator

by Marcus Luera

The Guild is back and they pick up soon after where they left off.  As season five’s cliffhanger led us to believe, Codex got a job working for the creator of her beloved game.  Her guildies help get her ready for the job on the way back from the Con, and now she is excited and ready to start her dream job.

Codex’s venture back into employment affects Zaboo the most, because without Riley, his mom, and now less time with the game, he finds he has way too much time on his hands.  Vork we find is continuing his relationship with Madeleine Twain, good for him.  Bladezz and Tink seem to both be getting a mega dose of reality, both finding that their charms are beginning to wear out on people.  Bladezz’s internet fame is dying down and Tink is learning she can only string guys along for so long.  Clara is back and as irresponsible as ever. Back to Codex on the job, she finds that her new boss will do anything to make her happy at work.  He gave her someone else’s parking space and cubical.  Then, under the threat of game character weakening and being fired, told everyone to bend over backwards to accommodate Codex, basically setting her up to be the bane of the office.

Lots of great set-up for the characters and story for what will be a great season.  Everyone was spot on in this episode, great performances all the way around.

Rating: 5 out of 5 stars


    One Comment

  1. dietaOctober 4th, 2012 at 9:58 am

    Before I’d even put pen to paper, or finger to keyboard, should I say, for our The Elder Scrolls V: Skyrim review, I’d clocked up an incredible 117 hours and 12 minutes, completed 118 quests, notched up 121 miscellaneous objectives, finished 5 questlines, discovered 219 locations, cleared 71 dungeons, had 526 skill increases, learnt 45 words of power, plucked 30 wings off various creepy crawlies, nabbed 37 dragon souls, contracted 8 diseases and slaughtered 2 bunnies – we’d have killed more, but we like bunnies, so leave us alone. Despite all of that, we’ve only scratched the surface of what Skyrim has to offer and for the second time this generation, Bethesda has clearly set a new standard for what we now expect from a traditional RPG game.

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